"Thank you for creating such a beautiful and creative Clubhouse. Your spirit and style shines through in all ways!"
        - Stina Cooke, Program Developer, Museum of Science, Boston and San Francisco
Digital Art by Sunil, Mithun and Jagadish  
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  Intel Computer Clubhouse at CLT

What is Intel Computer Clubhouse at CLT?

This learning model was put together by MIT media lab and Boston Museum of Science in 1993 that aims to address a digital divide. In the year 2000 Intel entered into a partnership to facilitate under-served communities around the world.

  • A creative and safe learning environment for under-served youth
  • A place where young people use professional software to create computer-based projects inspired by their own ideas
  • A community of young people, mentors and staff using technology as a tool for learning
  • A supportive environment where youth develop skills and build confidence in themselves
The Learning Model
  • Support learning through design experiences
  • Help youth build on their own interests
  • Cultivate an emergent community of learners
  • Create an environment of trust and respect

What makes it different?

  • Open-ended exploration and a “constructivist” learning approach
    (self-directed, project-based)
  • High-end hardware and professional software
  • Physical design - “invention workshop”
  • Involvement of mentors as role models
  • Participation in the Intel Computer Clubhouse Network as a learning community
The Clubhouse is a platform that brings together ‘Technology and Tradition’ and the ‘Community and the Kids’

Three years into the program, CLT has grown manifold. With Intel supporting us with world-class technology, infrastructure and program support for 2 full years, and their sensitivity in allowing us to design the programs relevant to the environment of the children, we were able to enhance and scale our existing programs for a wider reach.

Features that set Intel Computer Clubhouse at CLT apart from other Clubhouses
  • Extending the After-School model to integrating during school hours for project-based learning.
  • Drawing mentors from High School seniors for their SUPW program
  • Different educational institutions tied in as Resource groups
  • 35 Intel mentors every Saturday, with 60 sign-ups.
  • Connecting the community and the kids through programs at the Clubhouse